W Bangkok

The Bangkok Dev Day will dive into
all things animation.
The Bangkok Dev Day will dive into all things animation and environmental art. Register for a journey into UE’s expanding in-engine animation and world-building toolsets, and hear how real-time workflows can empower you to deliver amazing animation and environments.
This event will explore practical examples of typical animation and environment creation workflows and examine how Unreal Engine makes them faster, easier, and more satisfying.
This event is suitable for those with an understanding of basic 3D or animation concepts, but no experience with Unreal Engine is required. You’ll come away with a clear understanding of how Unreal Engine can fit into your animation pipelines, the tools the engine provides, and the overall philosophy that drives these workflows in UE.
If you're a game developer looking to attend this event, these techniques can easily be transferred to Unreal Engine game projects for higher fidelity environments and better cinematic workflows. The workflows discussed are also applicable to developers who aren't building their game in Unreal Engine but want to use the engine to create high-fidelity cutscenes and trailers.
Topics will include:
Unreal Engine Art Fundamentals and Techniques
Environments, Materials, and Stylization
Procedural Pipelines
MetaHuman workflows
Fundamentals of Animation in Unreal
Technical Animation Foundations
Basics of VFX
Speakers
More speakers to come - stay tuned!

Chris Murphy

Dustin DeVoe

Greg Richardson
Countdown to the Event
- Days21202120
- Hours11101110
- Minutes22212221
- Seconds5454
